XP & avatar.
The game behind Levelwell: what earns XP, how levels and ranks climb, how your two streaks and shields work, how quests, Trials and badges are picked, and how your avatar is built and dressed.

Everything that earns XP
XP lands the moment you log something, and anything judged on the whole day is settled after midnight. Your streak bonus multiplies everything except badges, Trials, invites and goal bonuses.
| Area | XP | Details |
|---|---|---|
| Workout | 40 + 3 a set + 1 a minute + 30 a record | Up to 390; first 3 workouts a day. More |
| Steps | 5 per 1,000, +50 at goal, +30 at 1.5 × | Up to 205 a day. More |
| Food | 10 a food, up to 5 a day | Plus up to 200 from the nightly check. More |
| Water | +10 at half, +30 at goal | More |
| Fasting | 8 an hour (to 24 h), +40 at goal | Up to 232. More |
| Sleep | +15 logged, +40 goal, +15 on time | More |
| Weigh-in | +15 a day | Plus +120 per lb toward your goal. More |
| Clean | +10 pledge, +10 check-in, +20 a clean day | Plus milestones up to 10,000. More |
| Quests | +30 to +120 each, +60 for all three | More |
| Weekly challenge | +250 or +300 | More |
| Trials | +150, +300 or +600 | More |
| Badges | +50 to +5,000 each | 39,920 for all 68. More |
| Invites | +100 for a new friend, +250 for you | Up to 10 friends |
Levels and ranks
Each level takes a little more XP than the one before. Level 100 is the top, and it takes 2,184,450 XP in total.
XP needed = 120 + 55 × L^1.5
| Level | Total XP to reach it | XP to the next |
|---|---|---|
| 2 | 180 | 280 |
| 5 | 1,430 | 730 |
| 10 | 7,200 | 1,860 |
| 20 | 39,240 | 5,040 |
| 25 | 68,270 | 7,000 |
| 50 | 385,170 | 19,570 |
| 80 | 1,249,230 | 39,470 |
| 100 | 2,184,450 | Max |
With steady daily use, level 10 takes about two weeks, level 25 about four months and level 50 around two years.
Your title is your rank plus a Roman numeral for your tier within it. Level 23 is Athlete IV. Each rank brings a new outfit for your avatar.
| Rank | From level | Rank | From level |
|---|---|---|---|
| Rookie | 1 | Elite | 30 |
| Mover | 5 | Champion | 40 |
| Grinder | 10 | Titan | 50 |
| Contender | 15 | Legend | 65 |
| Athlete | 20 | Mythic | 80 |
| Warrior | 25 | Immortal | 100 |
Streaks and your bonus
You have two streaks, and each one grows a bonus on the XP you earn. Missing one never resets the other.
- Activity streak: days in a row with 3 of the 7 active-day things done.
- Quest streak: days in a row with at least 2 of your 3 daily quests done.
bonus = min(12.5%, 0.25% × activity days) + min(37.5%, 0.75% × quest days) both streaks together: +1% a day, up to +50% at 50 days
Shields
- Earned: one each time either streak reaches 7, 14, 21 days and so on, and one every 5 levels. You can hold 3.
- Used automatically when a day would break a streak of 3 days or more. If both streaks break and you have one shield, it saves the one worth more bonus.
- A shielded day keeps the streak alive but doesn't add a day. A shield on your activity streak also cancels that day's lost XP.
- A streak of 1 or 2 days can break without costing anything.
Losing XP
Some misses cost XP, so the game means something. Never more than 150 XP a day, never below zero, and never on a shielded day.
| Miss | XP | Rule |
|---|---|---|
| Losing a streak of 3+ days | −50 | When no shield is left |
| Missed training day | −40 | Given back if you make it up that week |
| Short of your weekly workouts | −40 each | Sunday, without training days; 3 at most |
| Over 120% of calories | −40 | With 2+ foods logged |
| Weight moving away from your goal | −60 a step | Won back when you return |
| Maintain: weekly average moved over 3% | −50 | Sunday |
| Ending a fast early | −30 | Not under 1 hour |
| Water under half your goal | −20 | Only if you've logged water in the last 14 days |
| Steps under 30% of your goal | −15 | Only if you've had steps in the last 14 days |
Deleting an entry takes back the XP it earned. Your level can drop, but gear from levels is yours to keep.
Daily quests
You get three quests a day: one easy, one medium and one hard. They're picked to cover different things you track, and they stay the same all day. You can swap one quest a day, and finishing all three pays +60.
| Tier | Quests | XP |
|---|---|---|
| Easy | Log 3 meals or snacks · Drink your water goal · Walk half your step goal · Weigh in (+30) · Take today's clean pledge (+30) · Drink 25% more water (rest days) | +40 |
| Medium | Hit your step goal · Finish a workout · Log 12 sets · Eat 90% of your protein · Complete a 14-hour fast · 10-minute mobility session (rest days) | +70 |
| Hard | Walk 1.5 × your step goal · Train for 40 minutes · Set a personal record · Work out and hit your step goal · Hit calories and protein · Complete a 16-hour fast | +120 |
- Rest days get no workout quests. They lean toward mobility, walking and extra water.
- Fast quests only go to regular fasters (3 fasts of 12 hours or more in 30 days). No food quests while a fast is running.
- New quests arrive at midnight.
Weekly challenges
One challenge a week, Monday to Sunday, picked from things you already track. It pays as soon as you meet it.
| Challenge | XP |
|---|---|
| Complete your planned workouts | +300 |
| Walk 5 × your step goal in the week | +300 |
| Hit your protein target on 5 days | +300 |
| Complete 3 fasts of 14 hours or more | +300 |
| Be active on 6 days | +300 |
| Log meals on all 7 days | +250 |
| Hit your water goal on 5 days | +250 |
Trials
Reaching a new highest level offers a Trial: a timed challenge with secret gear as the prize. You have 24 hours to accept, and skipping costs nothing. One Trial runs at a time.
| Tier | When | Length | XP |
|---|---|---|---|
| Hard | Any new level | 1–4 days (Show Up: 7) | +150 |
| Brutal | From level 20 | 7 days | +300 |
| Boss | Levels 10, 15, 20, 25, 30, 40, 50, 65, 80 and 100 | 7–14 days, several goals | +600 |
- Targets come from your own last four weeks. Step Storm, for example, asks for 1.5 × your average steps, rounded to 500, never under your step goal and never over 25,000.
- Workout targets never go past the workouts you have planned, which works out to no more than 6 in 7 days.
- Only Trials for things you log are offered. No Trial asks about weight, eating less or fasting.
- Accept before noon and it starts today, otherwise tomorrow. Each day is judged at noon the next day, so steps and sleep can sync.
- Your first win of a Trial earns its secret gear piece, and your second its gold shiny version. There are 16 secrets in the Vault. Failing costs no XP and doesn't touch your streak.
Badges
68 badges in 12 families, worth 39,920 XP in total. Each one also gives your avatar a piece of gear. Badges that count things you can delete are taken back if the count drops.
| Family | Examples |
|---|---|
| Workouts | First Rep (1) +50 · Centurion (100) +800 · Iron Legend (500) +3,000 |
| Sets and records | Set Stacker (100 sets) +100 · Unstoppable (100 records) +1,000 |
| Steps | 10K Day +60 · Marathon Legs (30,000) +500 · Globetrotter (5 million) +1,500 |
| Fasting | First Fast +50 · Full Day (24 h) +300 · Monk Mode (100 fasts) +1,200 |
| Food and water | Protein Pro +150 · Dialed In +800 · Hydration Hero +300 |
| Body | First Milestone +100 · New You (20 lb) +1,200 · Recomposition +400 |
| Streaks | On Fire (7) +150 · Triple Digits (100) +2,000 · Year of Fire (365) +5,000 |
| Quests and friends | Quest Master (100) +600 · Never Miss (20 challenges) +1,000 · Crew (5 friends) +150 |
| Levels | Grinder (10) +250 · Warrior (25) +500 · Titan (50) +1,000 |
| Clean | One Week Free +150 · One Year Free +2,000 · Wave Master +500 |
Gear
| Source | Pieces | How |
|---|---|---|
| Levels | 88 | Every level from 2 to 99 that doesn't bring a new rank |
| Ranks | 12 | An outfit for each rank |
| Badges | 68 | One for each badge |
| Quest track | 7 | Extra pieces for quests and challenges done |
| Trials | 16 + 16 | A secret piece, then its shiny version |
- Rarity: Common, Rare, Epic, Legendary, Mythic. Level gear follows your rank: Common below 20, Rare 20–39, Epic 40–64, Legendary 65–79, Mythic 80–99.
- 13 slots: head, eyes, face, neck, chest, wrists, hand, back, waist, feet, effect, frame and companion.
- In each slot your avatar wears the rarest piece you own, the newest on a tie. In the Locker you can pick any piece you own for each slot, or none.
Your avatar's body
Your avatar is built from your age, height, weight and sex, and your body fat: a reading from the last 60 days, or else the Deurenberg estimate (see Sleep & body). It changes as your weight does.
- Losing weight: about 80% of it comes off as fat (85% on Endurance). The lean share rises slowly with age.
- Building muscle: about 65% of the gain is lean under 30, scaled by how often you've trained in the last 4 weeks. Gaining on other goals is mostly fat.
- Maintain and Endurance: months of training slowly swap fat for muscle.
- With age, more weight sits around the middle and muscle definition fades.
You pick the look: 8 skin tones, 6 eye colours, 7 hair styles for each sex, 10 natural hair colours, 4 dyes that unlock at levels 20, 30, 40 and 50, and a beard for men.
Friends and leagues
- Swap player codes to see each other on your leaderboard: this week, by level, or all time. There are no accounts or servers, and scores update when you swap new codes.
- A code carries your nickname, avatar, level, XP, streak and badge count, never your logs.
- Invites: a friend who joins with your link or code starts with +100 XP. You get +250 when you add their code, for up to 10 friends.
| League | XP this week |
|---|---|
| Bronze | 0 |
| Silver | 700 |
| Gold | 1,500 |
| Platinum | 2,500 |
| Diamond | 4,000 |
| Champion | 6,000 |